Posts Tagged ‘virtual’

Thinkbalm’s Enterprise Immersive Software Decision Guide

Thinkbalm just published this short but informative guide on immersive software for the enterprise. A recommended read for those looking for an overview of solutions in virtual world solutions out there. From Thinkbalm’s announcement we have: “The Enterprise Immersive Software Decision-Making Guide was designed to help business decision makers recognize and adapt to the challenges [...]

Second Life’s Decline? – Whatever Happened to Second Life?

This post by Barry Collins for PCPro highlights the author’s adventures in Second Life and the decline of his interest in the virtual world. As many of us when we first get into something new and cool, he a peak of interest which then started to turn into boredom as he experienced and saw more [...]

Metaverse Roadmap Overview

I just came across a great article from the Metaverse Roadmap Overview with some interesting findings, discussions and survey results around virtual worlds, game-based learning, augmented reality and other innovative ways or using virtual world technologies mixed with “real world” ones to create new realities. As stated in the article: “Virtual worlds increasingly augment the [...]

Stigmergy in Virtual Worlds

Many researchers have been talking about stigmergy in Web-based environments. Sarah Intellagirl Robbins has been doing research in facets of Virtual Worlds and their potential for education. Stigmergy is one of the affordances she identified (or put the name to the face) in working with Virtual Worlds. From Wikipedia we have: Stigmergy is a mechanism of [...]

A Virtual Forbidden City

Not forbidden (you are allowed to explore it), is the interactive virtual replica of the ancient Chinese Forbidden City that has been released by IBM after a few years of development. Great environment for the History buffs, teachers and students. You can download it here. Check out TechCrunch’s post on the subject here.

Microsoft Doesn’t Believe in Open Source Virtual Worlds

As seen in this article from PC Magazine reported by ITExaminer, Microsoft (via Craig Mundie) doesn’t seem to believe in Open Source virtual worlds such as Second Life. While I agree that (open) virtual worlds are still very limited, I believe in the potential of such environments on a long term basis and I don’t [...]

Google Lively – 3D Chat/Virtual World

As if Google wasn’t already trying to be the know-it-all and the have-it-all of the Web, now they also try to compete with 3D chat rooms and virtual worlds in this new release in beta phase: Lively – “Chat and interact with your friends in rooms you design.” “Customize your avatar and stream personal photos [...]

Sun Microsystem’s Project Wonderland and The Immersive Education Grid

The Media Grid Immersive Education Initiative led by Aaron Walsh from the Boston University has been on the cutting edge of virtual environments experiments for a learning purpose. They hold constant meetings in Second Life, have been experimenting with different virtual worlds and not was Wonderland’ turn for a more “official” educational event run by [...]

Association of Virtual Worlds’ Resources

The Association of Virtual Worlds is a new initiative that focuses on Virtual Worlds research and also works like an interest group. They have created a community on Ning to facilitate interaction amongst those who share interest in MUVEs. They have some very good material about their main object of interest, including these ebooks that [...]

Sun Microsystem’s Project Wonderland’s Security Levels

In this blog post Nicole invites Timothy Wright, a Ph.D. candidate from University of Notre Dame, to write a post about his research interest in Project Wonderland and Collaborative Virtual Environments (CVEs) from a security and data storage perspective. His research project has driven him to come up with different “privileges” and status for users [...]