Tag Archives: Second Life

Second Life’s Decline? – Whatever Happened to Second Life?

This post by Barry Collins for PCPro highlights the author’s adventures in Second Life and the decline of his interest in the virtual world. As many of us when we first get into something new and cool, he a peak of interest which then started to turn into boredom as he experienced and saw more of the same every time he walked into the world of Second Life.

The last points he raises such as goals and rewards would probably make users stay in Second Life longer. Besides the social interaction and some interactive attractions in Second Life, there is not much to it if designers/developers don’t put much effort in creating new experiences rather then only replicating what we already see in real life.

Article by Avatar Languages – 3D Virtual Worlds for Language Learning

Microsoft Doesn’t Believe in Open Source Virtual Worlds

As seen in this article from PC Magazine reported by ITExaminer, Microsoft (via Craig Mundie) doesn’t seem to believe in Open Source virtual worlds such as Second Life.

While I agree that (open) virtual worlds are still very limited, I believe in the potential of such environments on a long term basis and I don’t think that users should be discouraged to go in and experiment with them. If the first attempts at playing with DOS had been discouraged, Microsoft wouldn’t be making billions with Windows and their other products  ;)

When we discuss Education it gets even more serious since, in general, the education sector can’t afford expensive closed technologies and have to experiment with open source and free (of charge) ones. Open virtual worlds also offer the opportunity of easy creation of custom worlds and enforce the sense of community and collaboration which most avant-guarde educators believe in now.

So, Microsoft, let’s not discard Virtual Worlds just yet, no one said they were perfect. ;)

Sun Microsystem’s Project Wonderland and The Immersive Education Grid

The Media Grid Immersive Education Initiative led by Aaron Walsh from the Boston University has been on the cutting edge of virtual environments experiments for a learning purpose. They hold constant meetings in Second Life, have been experimenting with different virtual worlds and not was Wonderland’ turn for a more “official” educational event run by the Immersive Education participants. 

I’m pasting some of the thoughts fellow bloggers have had on their posts about the event:



First Educational Gathering in Wonderland

By timwang

(…) over 60 avatars gathered on the Sun’s island in Secondlife, cuing up to get a “ticket” for the first experimentation of the Wonderland Project by Sun’s Microsystems. The event was organized by the MediaGrid which is a computational grid platform that promotes 3D virtual learning environment. (…)”

On Tim Wang’s eLearning Blog 


Wonderland Works!

By Katherine W. Prawl:

“Friday was a red-letter day. I attended an event in Second Life for an education group, hosted by Sun Microsystems, which was intended to introduce the group members toProject Wonderland. Especially exciting was the fact that Sun and its partners (which include NMC) are exploring the possibility of allowing avatars to navigate from theEducation Grid running on Wonderland servers.”

On the NewMedia On the Go blog


Sun’s Wonderland & Education Grid Demo

by Chris Collins

“Today the Media Grid Immersive Education Initiative launched the Education Grid onSun’s Wonderland platform.

Aaron Walsh from Media Grid launched the initiative from within Second Life and the island quickly filled up with many more avatars waiting to get in to join the demonstration.”

Fleep’s Deep Thoughts blog


Immersive Education – Education Grid Initiative

An interview with Aaron Walsh, professor of virtual environments and games for learning at Boston University:

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