Category Archives: learning

Optimizing Content for Mobile Devices – Or Why Can’t My Learner Access This Content Anywhere?


The question in the title of this post should guide most (if not all) decisions we make when authoring content for our audiences, this doesn’t just apply to Education, but is extremely important as the technological frameworks that permeate it are constantly evolving. In the fields of Marketing and Entertainment, it’s constantly stressed as an emerging trend that a user can start accessing content (e.g. a movie) on a SmartTV and continue where s/he left off on a mobile device, without breaking the flow of the experience.

The same should be true for learning experiences we design. We, designers and developers of learning experiences, should always ask ourselves “why shouldn’t my learner be able to start experiencing this content on one device and continue where s/he left off on another device?”

A couple of years ago, when HTML5 and other technologies offered alternative ways to provide rich content to audiences that were used to the omnipresent Flash technology were a little cumbersome to learn and glitchy to play with. Now, there is n lack of “mobile-friendly-content-spitting” authoring tools that are as friendly as those that previously authored Flash-only content.

Captivate 6+, Articulate Storyline, Articulate Studio ’13 (just to mention the most well-known ones) all offer ways to convert old content and create new content in mobile-friendly frameworks. No excuses. We should at least “investigate” the possibility of offering seamless and/or second screen experiences to our learners, yesterday.

It’s not a choice.

I’m not discussing the creation of native apps and content that take advantage of mobile-platforms unique features like location-awareness, gyroscopes, etc. Nothing ground-breaking and uncomfortable. That’s topic for another discussion. I’m simply emphasizing the need to offer what you currently have restricted to a “desktop experience” in ways that are accessible from any* platform.

Free your learner. Now…

Do you face any challenges when trying to seamlessly offer content anytime, anywhere?

 

* “any” is a dangerous word, perhaps better replaced by “most widespread”

 

A Few Infographics on “Mobile Learning”

Source: interactyx.com via Enzo on Pinterest

Source: mashable.com via Enzo on Pinterest

Value of Humor And Play – Max Levin


Need I say more about how important it is to bring humor and play into Education?

“If play were not pleasurable,
kíttens would never chase each other’s tails, and so would lack
practice in the motor skills needed for survival. If there were no
pleasure in the appreciation of the absurd, if there were no fun
in playing with ideas, putting them together in various combinations and seeing what makes sense or nonsense—in brief, if there were not such a thing as humor—children would lack
practice in the art of thinking, the most complex and most
powerful survival tool of all.” – Max Levin

Thank you for a great career


It’s Thanksgiving week here in the United States. It seems all the most appropriate that I acknowledge those that kick-started my career in Instructional Design (in corporate America).

Soon after moving to the US (2006 – after a month working at Chick-Fil-A, which was my pleasure), I met Steve Brandau and Larry Howick who were marketing a revolutionary Technology-Assisted Language Learning program (appropriately named TALL) especially in the APAC market. My initial task was to write up a report (after a lot of research) on how their recently released program compared to others in the market (such as that one named after the famous tablet). It didn’t take long for them to recognize (some sort of) potential in me and I was hired as a trainer and instructional designer for their company. I got to design. develop, deliver training around the world. An amazing experience. Coming from a poor family in Brazil, I never thought I’d see Hawaii or climb the Great Wall of China, which I only saw on my 14-inch screen TV growing up.

Then came the ASTD conference in Atlanta in the summer of 2007. Karla Brandau, Steve’s wife, couldn’t attend the last day. I borrowed her badge then (not sure it was against the rules). In any case, I only had time to attend one last session that day: Charles Beckham, Karie Willyerd, and Kelly Palmer from Sun Microsystems (which I had heard of because of Java but didn’t know how big it was, coming from Brazil). Their session was titled “The Power of The People: Learning Revolution 2.0“, and in it, they described the paradigm shift social media and collective intelligence brought to the Web in the mid-2000s.

If you don’t believe in God, you have to at least admit that something special, a miracle, happened that day as the four of us met. I think God had a purpose for that day. I’m thankful for having met these human beings.

I came to the event with no intentions (sorry guys: not knowing who you were then – having come late, as a typical Brazilian, to the session, I missed the intro), enjoyed seeing them talk about my passion (social media – Charles was demoing Ning then)… I’ll never forget coming up to them and telling them about a lot of other websites I came to use throughout the years and how useful they could be for learning…

Then, a couple of weeks later, I came across a blog post by Charles… I was flattered by the title and its contents: “A Brazilian’s Take on Web 2.0“. I didn’t consider that Charles would remember me, let alone the list I gave him at the end of the session.

Then, months later, a call from Brandon Carson… he wanted me to fly into Denver, CO for an interview. That was around January of 2008 or so. MONTHS later, Charles, Karie, and Kelly had remembered me and told Brandon, the hiring manager (who then became my mentor) to interview me.

The story goes on. But to summarize it, in a few words: I feel so blessed to have met you all, worked with you over these years, having been giving a chance to further my career. You inspire me to give back to the Learning community and to the world in ways that I’ve been embraced by you.

… you gave me a chance to have the BEST JOB I’ve ever had…

THANK YOU!!!

Karie Willyerd Charles Beckham Kelly Palmer Brandon Carson

 

Happy Thanksgiving!

 

Learn Anything in Real Courses – For Free Or For a Fee


I’m always looking at/for new ways to learn things or for a flexible way to learn things my way. One thing I am always looking out for is informal learning opportunities, be it in the form of a Youtube video, a Pin on Pinterest, talking to a friend on Facebook/Twitter/Linkedin (the big 3), finding a useful document on Scribd.com, the list goes on.

Also very interesting, however, is the rise of curated and organized “class” experiences on the Web that are open to anyone (it seems some of my not-so-crazy predictions for 2012 were correct after all). You may know from this post that I have a bit of a disappointed attitude (to put it politely) with universities claiming they have “open content” out there for anyone to take, when all they do is put up a lecture in formats like podcast, PowerPoint files or videos. Top-down approach at its best with no participation. It’s a step in the right direction but not the “best” way (disclaimer: what’s “best” for me might not be “best” for you, take this comment with a grain or two of salt).

That’s why I get really excited when I see opportunities to learn “with/from” others and share what I know as well in “class” experiences on the Web.

I recently took a Gamification course on Coursera, delivered by Prof. Werbach from the University of Pennsylvania. The class was setup as a series of short asynchronous video lectures, interactive quizzes, and peer-reviewed written assignments. A university-level course with a lot of interaction with peers and the professor, open, free of charge.

There are many opportunities for professional development out there these days, and not all of them mean “I’m sitting alone at home watching a boring lecture on Youtube” (no offense – those have their place too).

As forward thinking individuals and companies, let’s take advantage of these opportunities and learn, spread knowledge. Let’s DELIVER classes and share with the world what we know (a call for myself too). Let’s support employee professional development by encouraging our employees to take full advantage of learning opportunities online and offline.

Recently, Laura, a colleague put it in her professional development plan to take a course to improve specific skills. The company fully supported her in doing so. This is the type of forward thinking organizations need to have nowadays, in the 2020 Workplace!

Here are a few of the 1000s of places where you can learn something in a structured course, online, for a fee or for free… openly. Go learn something new today!

Coursera: Instructor-led and peer-reviewed University courses available for free, providing certificates of completion! Watch videos, participate in discussions, submit written assignments, respond to quizzes. According to the Coursera team: “We hope to give everyone access to the world-class education that has so far been available only to a select few. We want to empower people with education that will improve their lives, the lives of their families, and the communities they live in.”

Udemy: Curated and instructor-led courses online. Some are free others are not (but well worth paying for)!

General Assembly : “A global network of campuses for individuals seeking opportunity and education in technology, business, and design.”

Class Central: A curated list of several free online courses offered by universities on various platforms.

Udacity: Video lectures for free accompanied by problems/questions and answers, and exams. Udacity also offers certificates of completion!

SkillShare: A catalog of hybrid and local classes offered by experienced instructors.

CodeCademy: A gamified and fun way to learn code and programming with friends online!

 

More similar sites here. Explore, learn, teach, have fun!

Skype in the Classroom


Skype has changed the way I communicate with my family (who lives in Brazil). When I was dating my wife long-distance, in between international trips to see each other, we communicated via instant messaging (Yahoo! Messenger), email, and expensive phone cards. That was mid-2000s, video chat wasn’t available, let alone video chat via mobile devices! Fast forward to 2010, and now Skype offers video calls on the iPhone: and since I’ve been living in the U.S. for years, I can not only talk to my family in Brazil for free but also show them where I live!

Now Skype aims at changing the way the classroom sees the world and interacts with it too.

Skype in the Classroom is a project that wants to connect teachers and students with professionals out there for live video conferencing sessions. It provides an online community that allows teachers to share projects and find people that want to contribute to them. Skype has also partnered with organizations to provide expertise, be it in the form of a quick Q&A with an expert at a certain field, tagging along a professional doing their job, or having an author perform a book reading for students.

Skype in the Classroom also has a Resources section where teachers can share materials and articles to support lessons in a variety of topics. Content, can be searched and filtered by Age Group, Language, Country, and  Category.

Projects can be searched and filtered by age group, language, type of expertise, and category.

This is a great idea to expand the students’ world beyond the walls of the classroom by using a free tool!

Mowing the Lawn Can Help with Productivity


Proven fact: mowing the lawn can make you focus on what matter and increase productivity.

Well, maybe the research might not point to mowing the lawn exactly but activities that have nothing to do with work help ease your mind, get it off of work and manage stress levels (see Weinberg, Sutherland & Cooper, 2010) . It is perhaps when you’re away from the desk that the best creative ideas come. Like when you’re taking a shower, that epiphany-soaked shower (pun anyone?).

I recently bought a riding lawn mower. Living the Southeast of the US (Georgia), there is a lot of yard work to be done. I got tired of pushing the push-mower for hours in a row. Well, in reality, I just thought riding a riding mower would be fun. Surprise: indeed!

Aside from hobbies and mindless work, fitness programs and exercises should also be seen as a priority at the workplace, as a way to increase productivity, decrease illness-related absenteeism, diminish the effects of stress on employees, along with several other benefits (Theobald, & Cooper, 2011). Working remotely, I have to say it is a challenge to stay focused on fitness and wellness.

It feels good to say I work at a company that gets it. At SuccessFactors not only do leaders invest in performance management, learning and development, but they seek innovative ways to increase employee happiness and productivity such as the Keas gamified fitness program that has employees cooperate and compete in teams for points, badges, and goods for completing fitness and wellness-related tasks at the office, gym, at home, or wherever they may be. Not only is the program a good example of (simple behavioral) game mechanics applied to the workplace, but it is also a great way to have remote employees bond outside of work.

We need to see learners as whole human beings, not just “students”. Their wellness and health matters. It can make or break a learner’s disposition to learn and apply what they learned. It can influence employee productivity.
Now, let me go back to my weekend. Take the previously mentioned (and much needed, especially after yard work) shower, and can think of not only one but several creative (I’ll let my boss be the judge of that) ideas for work this week.

PS.: Ironically, I guess this week the mindless tasks involved in yard work didn’t help with keeping my mind off of work, writing, tweeting while on the lawn mower… I’ll try again next week…

 

References

Theobald, T., & Cooper, C. (2011). Doing the right thing: the importance of wellbeing in the workplace. Basingstoke: Palgrave Macmillan.

Weinberg, A., Sutherland, V.J., Cooper, C.L. (2010). Organizational stress management. Palgrave MacMillan.

 

Reusable and Shareable Learning Objects


When we normally think of reusable learning objects we think of reusing them in other traditional learning settings, be it a chapter of a student manual or a video used in a different e-learning course (yes, e-learning is traditional, isn’t it?).
When we think of modular, reusable learning objects we have to think of them as not just reusable in a traditional sense, but imagine them as shareable learning objects. Media elements to be spread in different social media sites by us (designers/developers) and learners themselves. For instance, when creating a job aid about a process or concept, make it attractive, publish it on different social media sites like Pinterest (the new fad now) so others can also share it. Or perhaps you design a video that can not only be used in a course, but also shared via YouTube. Those are simple examples, but we have to think of learning as a continuum, not just self-contained experiences.
Don’t just design self-contained experiences, design pieces of a whole that can also function separately. Pieces that can be reused, shared in different social networks.
Don’t just design learning media, design potentially social media.

The Case for App Stores


Apple has changed the way consumers expect to get access to applications, especially mobile applications, with the creation of its iOS App Store and then the Mac App Store. There are several advantages for the use of app stores that might outweigh its most apparent disadvantage: the possibility of creating walled gardens which allow customers to only purchase and update their applications via the app store. This also maximizes the possibility of censorship, as has been the case for various developers that tried to sell applications that were questionably suspended or rejected by Apple. However, if implemented well, and provided the right access rights to developers and consumers, the concept of an app store has several advantages, of which I’ll highlight a few:

  • Centralized Application Access: Let’s face it, people like comfort. They like to be able to find the things they want (in this case mobile and/or desktop applications) easily and quickly. The app store becomes then a one stop shop for customer needs. Take this to an individual company’s level and you have a central location for application delivery that you can point customers to and have them find just the application they need from your portfolio.
  • Centralized Updates: With centralized access comes “push” updates. The goal here is also to make it easy and quick for customers to have the latest version of a company’s applications (and/or developer applications that work with a company’s services or devices). This also ensure compatibility amongst customers’ applications and server side services, as well as compatibility between different customers’ applications in case of apps using for collaboration. The concept of an app store ensures everyone has access to the latest version of your content anytime.
  • Centralized Security Control: Since the enterprise has at least some control over the applications and other content that is distributed through its app store, it can more safely guard the security, policies, and access to apps and content. Isn’t this just what most companies complain about when users ask them “why can’t we use this or that device at work?”

Notice that I purposely repeat the word “centralized” as it’s key to the concept of app stores, and denotes its main advantage over a discentralized distribution of applications.

SalesForce AppExchange

SalesForce, for instance, has its own application marketplace called AppExchange where users can access cloud business applications centrally. One interesting thing about SalesForce’s app store is that it allows third party  developers to publish applications there and make them available to existing SalesForce customers. Also, it allows customers to post a custom app development request and Force.com developers can access the job posting on the AppExchange Developer Marketplace, the customer can choose the developer that best fits the requirements for the job based on rating and skills. Of course, the customer will also rate the developer after the work is done as well, so the community can make sure they only choose the best developers, and so developers drive for best results every time.

Cisco’s AppHQ Cius

Cisco created its own app store called AppHQ for their business-oriented Android App, the Cius. AppHQ lets companies create their own customized app stores with differentiated licensing and distribution control of content and apps as well as a custom storefront. From their AppHQ information page, once can find the following highlights:

  • Easy Application Discovery and Search
  • Enterprise Wide Application Purchase and Distribution
  • Application Bulk Purchases
  • License Management
  • User and Group Management
  • Application Evaluation, and Life Cycle Management
  • Private Branding and Customization
  • Internal Application Hosting Mechanism
  • Application Usage and Reporting
  • Rating and Reviews Management

Some examples of custom app stores and related services

If you’re interested in starting your own company’s custom app store, here are some services that could be worth investigating further:

As a side note, Apple offers app volume purchasing for companies that want to purchase and distribute applications for their employees via they B2B service.

If you’re interested in finding out more about custom app stores, their advantages and disadvantages, and use cases, start by reading “Private app stores: does your company need its own?” by Jon Brodkin (2011) on Ars Technica.

Does your company or institution need its own app store for your (and third party developer) apps and contents such as applications and ebooks?

iBooks Author for Mac


Apple changes the publishing business once again. Sure there are other formats and authoring tools which are supported in iBooks, but this is different: an application that fits tightly in the Apple ecosystem, and as is normally the case with Apple products, simple.

Apple unveiled this new tool in their Apple Education event in NYC. Here are some highlights and features:

Integration with other Apple products and workflow

Template gallery

Drag-and-drop editing

Embedding and customization of elements such as galleries

Support for JavaScript

Support for HTML5

iPad simulator/preview

Accessibility support

Support for widgets

Apple says on their website:

Available free on the Mac App store, iBooks Author is an amazing new app that allows anyone to create beautiful Multi-Touch textbooks — and just about any other kind of book — for iPad. With galleries, video, interactive diagrams, 3D objects, and more, these books bring content to life in ways the printed page never could.

Did I say it is free of charge on the Mac App Store?

This application should facilitate the process for creating custom interactive eBooks that play well, natively, in Apple (and perhaps other) devices. Now all one needs is creativity…

One of the sources: The Official Apple Website, and TheNextWeb.

5 Not so Crazy Predictions for Education in 2012


It”s not not uncommon for geeks to do some wishful thinking a line any mortal hoping their tech dreams will come true in the new year to come.

Id like to make some predictions for 2012 as well. Just a few humble predictions and observations.

1. Education everywhere

And by everywhere I don’t mean the whole any device anytime anywhere hype. I mean, everyone in every part of the world (except cultures that don’t accept technology and our views of Education of course) will have access to quality Education and educational technology. We will see more initiatives such as EducateNCare, which encourages professionals to provide some of their knowledge and time to tutors children in developing countries online. With initiatives such as this, others will see the need to equip this on the other end of the connection, the local students and teachers. We’ll be even more aware of the need to capacitate professionals in their own native countries.

2. Open educational content will actually be OPEN

Many institutions offer open courseware and content for anyone to access. What we will see is more open source content out there, not just open access content, but content that can be reshaped, and shared forward with other educators and learners via a license such as Creative Commons.

3. Learning on smart TVs
With all these smart devices proliferating, Education should take more advantage of them and be, well, smart Education. eLearning is made mostly with the old desktop metaphor in mind. But thing about all kids of fantastic learning experiences we could have of we designed for different smart devices. I’m not talking just about mobile devices with gyroscopes, location awareness, multitouch interfaces, I mean even (smart) connected TVs. If even the good ol’ tube is changing; why cant we innovate in how we do education in it as well?

4. Micro-location learning and information

We’re all familiar with the concept of GPS devices or mobile map applications taking you from point A to point B with guided turn-by-turn directions and pop-up traffic/trip conditions and events warnings. However, these technologies are normally only for outdoors navigation. You’re lost inside a building. This is a problem that Google has taken on now with their new solution Google Maps indoors feature, which offers guidance inside buildings such as airports.  However, in 2012 we’ll see the rise of microlocation-based learning, which can provide guidance within buildings and institutions indoors. Imagine the educational uses of such mobile applications: exploring the workplace, accurately connecting with others inside of buildings to share information and perhaps serendipitously  meet up for lunch (yes, learning is about forging relationships with others with whom we share or not interests), on-demand information about machines as a learner walks by it. Better yet,  as the learner walks by that very same machine, s/he will  be prompted by an alert on their location-aware device that there is something wrong with it and that it needs repair, not only that, but the alert will show what exactly is wrong with it and give the user an option to follow an interactive strep-by-step repair “tour”. On the job support, information, and true task-based learning about specific concepts, tools, processes as the learner actually does it.

5. Education institutions will allow more social media

With the advent of better content aggregation and curation techniques, Education institutions will appreciate more of the educational applications of social media and feel safer in letting students access social media resources to learn. Youtube has recently released it’s Youtube EDU which allows educators and schools to allow access (mostly) to content they approve on their channel by using technologies such as filters. Students will be given access to a variety of social media services in school as these services start to offer options for content access based on some of the issues faced by schools, issues such as inappropriate or distracting content.

6. [Bonus Prediction] Motion-based learning gets popular and affordable

As devices like the XBox Kinect and Playstation Move start to become more popular, we should see more affordable motion-based learning experiences in the field. Moreover, we should see precise motion training and job aids coupled with Augmented Reality HUDs as employees try to solve real-life problems in the workplace.